![]() If you use this to replace code files with other code files, Team Radiant is not responsible for the results, or the maintainability of the edits going forward. Use overrides to replace assets with other assets. json files is not yet finalized, so the section you've modified may change or go missing.Īn override lets you replace any file in the game with another file. This is dangerous because the format of those. ![]() The more complicated (less documented/stable/supported) use case is to add wholly new content to existing. The easiest use for this is to replace values defined in an existing. json file.Json files hold almost all of Stonehearth's mutable gameplay parameters.
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