![]() All the information you need is presented quickly and efficiently so you can get on with wrestling with the maze. Your equipped items and spells are clearly indicated in one corner, with your health and power in the other. The items scattered throughout the dungeons are creative and fun, bequeathing a quirky sense of humour on classic fantasy weapon classes. This is complimented by a brilliantly spooky soundtrack and very visceral sound effects that make the grim triumph of battle feel all the more satisfying. ![]() It has a cutesy art style, with bold colours and silly characters, combined with an amazing attention to detail that draws you into the mythical world. This allows you to work out a strategy through trial and error, but you’ll still have to think on your feet. The boss battles for each floor stay the same, but the equipment you’ll have by the time you reach them won’t be. The weapons, skills and power ups you acquire along the way will also change, so you have to be creative in your approach. The maze is different with each run, with the layout changing at random with every fresh attempt. The attention paid to the game’s internal logic is a really nice touch. To access it, you must fall asleep and you wake up each time you are defeated. The roguelike structure is similarly explained by the dream world’s unique physics. This offers a clever explanation for the turn-based combat system in such a chaotic existential plane, tying the mechanics of the gameplay into the lore. It doesn’t flow in a straight line, but rather moves only when you do. Within the Realm of Nightmares, time works differently than it does in reality. You must venture into the chaos of the dream world dungeon, battle with monsters and restore order. ![]() An omniscient crown informs you that you have been chosen to save the world and that the future of humanity rests on your shoulders. You play as Elle, who mysteriously wakes up in the Realm of Nightmares. Designed to put your strategic skills to the test, Crown Trick is a roguelike that challenges you to think creatively about how you’ll tackle each randomly generated labyrinth.
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